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Melon Mirage

Concept by Zackery Adame

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Concept

The initial concept was derived from a photo study by Zackery Adame. I was particularly captivated by the warmth that emanates from the subsurface scattering and the exaggerated stylization of the melons.

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Reference

My references included both real and stylized watermelons and environments. When I initially saw the image, the giant bite marks reminded me of the giant watermelon tunnel from A Bug’s Land. For the realistic environments, I reached out to Zackery, who explained the origin of the painting and sent me the original photo that inspired the concept. I then gathered images of the area in the photo from the internet and spent a significant amount of time researching the types of plants native to the location to ensure environmental accuracy in my scene.

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Lighting

When lighting this scene, I had several decisions to make. To effectively showcase the surface details of the watermelon, I needed to prioritize the key lights; however, doing so would overpower the hand-painted subsurface scattering (SSS) details, which are displayed using the rim lighting. Using the concept as my guide, I decided to light the two slices further back in my scene with stronger rim lighting to accentuate the SSS. In contrast, I used stronger key downlighting on the front slice to emphasize its surface details.

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