top of page

lighting demo reel

lighting reel breakdown

Lighting & Compositing Highlights:

- Rendered multi-channel EXR sequences in V-Ray for flexible compositing workflows

- Composited multi-pass renders in NukeX using Z-depth, Light Select AOVs, and Cryptomattes

- Applied color grading, masking, sky replacement, and other techniques to achieve a cohesive, stylized final look

0:04 – 0:14   Melon Mirage

Responsible for all aspects except concept by Zackery Adame

Software: Maya, ZBrush, Speedtree, Quixel Mixer, Substance 3D Painter, Photoshop, V-Ray, NukeX, After Effects

 

0:15 – 0:27   LA Cat
Original Concept, responsible for all aspects except Megascans assets (trash bags, boxes, chair, wooden pallet, construction sign, and some weeds)

Software: Maya, Advanced Skeleton, ZBrush, Speedtree, Quixel Mixer, Quixel Megascans, Substance 3D Painter, Photoshop, V-Ray, NukeX, After Effects

 

0:28 – 0:53   Food N Fuel

Responsible for all aspects except the RV concept by Isaac Orloff, the Old car concept by Ariel Belinco, Megascans assets (trash bags, boxes, and some foliage)

Software: Maya, ZBrush, Speedtree, Quixel Mixer, Quixel Megascans, Substance 3D Painter, Photoshop, V-Ray, NukeX, After Effects

 

0:54 – 0:57   Lighting Studies

Studies from NBC’s Hannibal and Netflix’s Squid Game

Software: Photoshop and Procreate

0:58 – 1:03   Digital Paintings

Original Concepts

Software: Photoshop and Procreate

© Copyright
isabellacl©

© 2035 by Site Name. Powered and secured by Wix

Los Angeles/Bay Area, California            |                     isabellacl.work@gmail.com

bottom of page