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extras!

I have always loved watching the bonus content often included in DVDs. Here are some additional behind-the-scenes content of mine that are not presented on other pages of my website 

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Brick Wall Creation Tool for Maya

During my ninth term at Gnomon, I took a class titled "Quantitative Principles 2," where we were required to develop various tools and a scene using Python and/or MEL in Maya. One of the two tools I created is designed to generate brick walls or brick pathways, featuring multiple user inputs for enhanced control. I included multiple controls for randomness to open the possibility for more stylized outputs.

Coding Screen Display
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Tree Scattering Tool for Maya

The second tool I created for that class was a script for scattering objects along the surface of another mesh. This could be used with tree meshes or really any object that needs to be scattered on the surface of another object. 

Coding Screen Display

Ultimately, I used both of these tools for my final in the class, which was to animate a scene using expressions and scripts. Hopefully, I can upload that here when I fix the last few bugs! As I learn more with each project, it's hard not to dive back in and continue polishing.

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Rogue's Great Big Adventure

In my senior year of high school, my second and final year at Freestyle Academy, I collaborated with my sibling, and we created a children's book as our final project. I illustrated all of the pages, and we assembled the book using many of the apps in Adobe's Creative Suite. Freestyle was where we began learning so many of the Adobe programs, so this was the ultimate test of our new skills. 

Check it out below! (Tip: view in two-page view with "show cover page" turned on)

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